In the Virtual Reef Diver Card Game, experience the beauty and wonder of the Great Barrier Reef while learning about the dangers this national treasure currently faces, and the solutions data scientists are providing for its defence. Work as a team of citizen scientists on a quest to classify the corals, identify the organisms, and help protect the seventh wonder of the natural world.
The game features fast paced gameplay, beautiful reef imagery and educational content. Sales of this game directly contribute towards future print runs of this game as it is a not for profit.
Virtual Reef Diver is based on an Australian Government-funded citizen science website, where people can go to play a digital version and contribute useful data to scientists across Australia and across the world! You can check it out here – https://acems.org.au/games
You can also participate directly in the study here.
Whether for teaching, learning or just for fun, Virtual Reef Diver has plenty to offer everyone.
The Queen Bee is leading her worker bees in the construction of their new honeycomb and they need help!
Following on from the huge success of The Genius Square, we*re delighted to introduce Bee Genius, the newest member of the Genius Collection, designed especially for little geniuses! Roll the six dice to determine the locations of the worker bees. The challenge is then to fit all 11 of the coloured shapes around the bees, with no gaps, to complete the perfect honeycomb!
There are 46,656 unique possible combinations in which the dice can fall and all of them have at least one possible solution. Some combinations will be easier to solve, some much harder. Bee Genius is a non-competitive game, devised to help children to develop their thinking skills. Every puzzle solved will help a child to build their skills and grow their self-confidence, as they start to realise that they too can BEE GENIUS!
The Genius Square is the 2020 winner of The Australian Toy Association Product Of The Year and Educational Product Of The Year.
A worthy winner of the HPC Game Of The Year 2018/19 award, this outstanding puzzle game is every bit as clever as its name suggests.
Each player receives their own 6×6 grid and a set of the nine different shapes, plus seven blocker* pieces. Roll the seven dice together and place a blocker in each of the co-ordinates that appear on the faces. Now race to fill every other space on the grid, before your opponent.
As unlikely as it seems, the puzzles really can be solved in each of the 62,208 possible combinations, often with multiple solutions. Sometimes you*ll quickly see a solution… sometimes you*ll be tearing your hair out. Brilliant!
After the enormous international success of The Genius Square, here is the brilliant
Significantly more challenging than The Genius Square, the aim of each of the 165,888 possible puzzles here is to complete the star using the eleven coloured shapes, once the seven blockers* have been positioned. There will always be at least one solution.
There*s also a wonderful new twist to each challenge, in the shape of a Golden Star*
Will you play safe and complete a regular win, or will you go for a double win by
completing your star with the Golden Star* in one piece. Only 57.4 of the puzzles actually have a solution with the star complete. You will need brilliant perception, speed of thought and nerves of steel!