Mama Dragon has declared it bedtime and the little baby dragons have to scramble to get their hoards in order quick! But watch out – not everything you grab is going to be shiny gold!
The Baby Dragon Bedtime Card Game is a completely unique experience: a real-time fast action deck building game. It’s perfect for kids eight and up, but is great fun for everyone six to ninety six. Even younger kids can play it with the added turn-based rules.
In the Virtual Reef Diver Card Game, experience the beauty and wonder of the Great Barrier Reef while learning about the dangers this national treasure currently faces, and the solutions data scientists are providing for its defence. Work as a team of citizen scientists on a quest to classify the corals, identify the organisms, and help protect the seventh wonder of the natural world.
The game features fast paced gameplay, beautiful reef imagery and educational content. Sales of this game directly contribute towards future print runs of this game as it is a not for profit.
Virtual Reef Diver is based on an Australian Government-funded citizen science website, where people can go to play a digital version and contribute useful data to scientists across Australia and across the world! You can check it out here – https://acems.org.au/games
You can also participate directly in the study here.
Whether for teaching, learning or just for fun, Virtual Reef Diver has plenty to offer everyone.
The Xenohunters Board Game, welcome to the 36th century.
Humanity lives in station colonies throughout the galactic rim, and have enjoyed a golden age of peace built on eons of conquest and annexation.
However, ships and colonies are going dark and have become uncontactable.
The galactic council has expended their military forces to no avail – they need to call on the best.
You, the Xenohunters, have been summoned as the elite mercenary crew who live on the edge of the law to investigate the stations. You know very well: this is another outbreak of flesh-eating Xenos, creatures that harvest living flesh to birth monsters.
In the Animal Empire Card Game, you will capture kingdoms, build armies, and conquer the world in this intense medieval anthropomorphic card game from Half-Monster Games.
As one of the Animal Monarchs, you gain an army to deploy to a vast undiscovered world of kingdoms ready to be brought into your Empire. The other players are attempting to build their empires too, watch out, as friends can become enemies and vice versa in the blink of an eye.
Each Army has one of four special abilities relating to their species, as well, so the strategic depth of the game gets richer every time you play.
Explore a rich world with lore, secrets, alliances, battle, betrayal, and conquer your friends to make them fight for your side as Vassals.
Be wary though: conquered Vassals still control their own Kingdoms and Armies, and can rebel against you at any time. You can punish and reward your subjugated underlings by taking or giving kingdoms, but this takes up valuable actions… how will you rule?
Put your strategic, diplomatic, and command skills to the ultimate test in Animal Empire: Conquer or be Conquered!
In Trust Me Im a Superhero! you’re a rag-tag group of super-ish heroes who have been left to deal with the cities’ minor disturbances now that all the major stuff has been cleaned up. Your Director handles Calls for Help to the superhero helpline, and it is up to you to best deal with anything that pops up…
With customisable card deck options geared towards all ages, Trust Me, I’m A Super Hero is the perfect wild party game or family-friendly game night addition. The rules and concept are easy-to-understand and entertaining for gamers of all experience levels.
Our expansion options allow you to tune the game towards your group’s particular tastes (be they naughty or nice). The player count covers even the largest game groups but plays excellently with just a couple of friends. If you’re wanting a game that’ll have you rolling on the floor laughing for 30-60mins, Trust Me I’m a Superhero is for you!
Trust Me I’m a Doctoris a hilarious card game that lets you become an old time doctor, treating serious medieval maladies with some VERY questionable cures. These are REAL Ailments and Cures found in medical textbooks and journals.
Players draw gross Ailments and horrifying Cures, then attempt to cure their patient by suggesting various outdated cures, aiming to match symbols on the cards and back up their combination with lots of verbal jousting.
The first doctor to be chosen thrice wins, and if everyone is sufficiently grossed out this is a bonus!
This party game encourages interaction with your friends.
So what are you waiting for? This game was backed by over 900 potential surgeons on Kickstarter. Add us to your cart, we’re positive you’ll be prescribing Leeches in no time.
Ragryl is the oldest of the Brawl creators, steeped in ancient lore and old magics. Hailed as one of the finest minds throughout time, he is most closely aligned to the Creation aspect of the Three Cores.
Esmae’s looming statue shows her mastery of magic, casting her gaze over the arena, reaching into every possible and conceivable future to determine what should come to pass. Floating above the symbol of Manipulation, Esmae radiates confidence and power as she presides over the Super Brawl!
Garnet stands proudly in the centre of the arena, challenging Champions of the Brawl to step into the ‘danger zone’ of the Destruction area, where the elements of Destruction are his to command.
The Super Fantasy Brawl The Wizards Statues Terrain Pack Expansion contains:
Upgrade your SFB experience with five, high-quality, stitched neoprene mats in the Super Fantasy Brawl Neoprene Kit Expansion.
When combined with the Core box, it will allow for two games to be played at once from one Core set, as well as having enough neoprene for one 2v2 game. This high quality neoprene set will protect your cards from wear, while adding a nice touch to your table.
In the Super Fantasy Brawl Hot Trick Expansion, It’s a world of tricksters after all! Because sometimes playing a Hot Trick at your opponent can prove to be more powerful than the more devastating blow!
Jacques Le Beau, This duelist Musketeer, the Jack of Hearts, knows Gold’arr well! He will use his cores to boost the effects on his cards, but he can also deal raw damage. Don’t let his looks trick you!
Nikkit, the Sly, is not one, not two, but three mischievous goblins! They’re slow and heavy, they jump around, and their powers are unique, just like themselves!
What she lacks in height, she gains in nimbleness. You will never be ready for the devastating attack dealt by the daggers of Lil’y, the Legendary Thief! Don’t trust what you cannot see, they say!
In the Super Fantasy Brawl Mental Might Expansion, sometimes it’s not brute strength that will win a fight, it is the power of the mind. And these Mental Might Champions are here to cover this need exactly!
Izabella, the Fateweaver, joins the fight promising that the wheels of fate will change, just the same way as the wheels of her wheelchair spin. Whether it is positioning or power that you need, she will grant it to you.
Al’Kemi, The Wishmaker, a one of a kind Djinn Champion, is a master of turning an enemy strength into a deadly weakness. Your wish is his command!
Xinshén, The Kinetic Kitty, a psychic monk, needs no other weapons than her discipline and her fists. Either with her Panther reflexes or with the power of her mind, she can control Space and Time!
Through the countless wars that have engulfed history, Fabulosa has suffered the most. Eventually nature had to fight back. Adored by his friends, and feared by his enemies, Taze built his life on triumph after bloody triumph.
Loralei, once the nesting spirit of a druidic grove, kept the world in balance.
Protector of the lost, Nevamor became an avenging shade that preyed upon those who would prey on others.
They are the Force of Nature. See what they have in store in the Super Fantasy Brawl Force of Nature Expansion.
What is The Art of War if not about military strategy and thought? Meet the schemers and strategists of the Super Fantasy Brawl Art of War expansion!
Ko’ Lel, the Jungle Typhoon, armed with her deadly blowpipe, her combination of skill, speed, and tactical knowledge was believed to have saved thousands of her people and bring fear to the forests.
Akhet the Skylord, Light of Creation. Akhet has led the charge in any battle he was a part of, breaking the enemy with his tireless ferocity, but his true potential lies in his ability to support your other Champions.
Sulka, The Poisoned Mind, is a master of disrupting her enemies in a sophisticated way: by applying Manipulation magic through her signature hairpins.
Super Fantasy Brawl is a fun, fast-paced competitive miniatures board game.
Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish.
The Terraforming Mars Dual Layer Player Boards are made of 2 cardboard layers for a total thickness of 3 mm. The top layer is punched out so that it leaves space for your production parameter cubes and resource cubes. This helps keep them in place, even when you accidentally bump the table. The new design also has spaces to signify 10 and 20 production, a feature requested by a lot of our fans. We’ve made sure the player boards remain the same size, so that it doesn’t take more space on the table, but upgraded the graphical design to make it stand out more.
Sold in sets of 5. If you add 1 set to your cart, you will get 5 boards.
*note this is a component upgrade for the Terraforming Mars Board Game. A copy of Terraforming Mars is required in order to play.
In The Quacks of Quedlinburg Board Game, each of the player charlatans (‘Quacksalber’ in German) makes their own secret brew, drawing ingredients from the shared supply bag to do this. Take care with what you draw, though, for a pinch too many peas will spoil the whole mixture. If you stop in time to cook only the small portion you have, maybe you can then use the income you earn from selling this creation to buy more valuable ingredients in the future, making your next potion even better to bring in many points.
The Quacks of Quedlinburg Herb Witches Expansion allows up to five players to compete at the same time, with this expansion also including more ingredient books, a new ‘fool’s herb’, and the introduction of herbal witches to add more variety.
Word has since spread far beyond the city boundaries of the alchemists of Quedlinburg. Their healing arts are as famous as they are infamous. People come from far and wide to have their at times exotic conditions treated by a ‘professional.’ Chicken eyes, a witch’s hump, and even vampirism (often misdiagnosed as polymorphous light eruption) are just a few of their ailments. The very best from among their ranks are needed: the alchemists of Quedlinburg take on the most complex cases in quack medicine. They use elaborate equipment to distill essences to relieve their patients’ suffering. Distilling earns players valuable bonuses and special functions that yield additional advantages as the game progresses. The Quacks of Quedlinburg Alchemists Expansion includes 20 new fortune teller cards and two new ingredient books for the locoweed.
The universe is full of both good and evil. Mighty heroes clash with dastardly villains in every galaxy, and yet one threat has risen above all the others. One being has established himself as a scourge on all life, whose power is unrivalled across all the cosmos.
Of course, we are talking about Thanos.
In the Marvel Champions The Mad Titan’s Shadow campaign expansion you and your fellow heroes must challenge the forces of Thanos. This massive expansion contains a brand-new campaign featuring five thrilling scenarios pitting you against members of the zealous Black Order, including Ebony Maw, Proxima Midnight, Corvus Glaive, and, of course, the Mad Titan himself. As with previous expansions, you can play each of these scenarios individually or as part of a larger campaign, and with a slew of new modular encounter sets, there will be ample opportunity to mix things up for all of your Marvel Champions content. Of course, a new wave of expansions means more heroes as well, and The Mad Titan’s Shadow starts it off with the mighty champions Adam Warlock and Spectrum, both of whom come with fully pre-built and ready-to-play decks right out of the box.
Created by Thanos to be the perfect killing machine, Nebula broke free from her tyrannical father to become a feared space-pirate. But when the Mad Titan threatened all life in the universe, she joined forces with the Guardians of the Galaxy to stop him. Though she may have a checkered past, Nebula is ready to prove that she can be a hero too.
As a sometimes-friend, sometimes-enemy of the Guardians of the Galaxy, Nebula blitzes into action in this expansion pack, which introduces her as a brand-new playable hero, along with her fifteen signature cards. With a pre-built Justice deck ready to go, you’ll be ready to try out Nebula’s technical gameplay from the moment you open the box. With a versatile range of abilities and the potential for some powerful combos, Nebula is a dangerous hero that should never be underestimated!
Instant Dungeon. Infinite Possibilities! Gather your gear and prepare to dive into the labyrinth! Teeming with untold treasure, the tunnels are said to be inhabited by unusual creatures, both adorable and terrible. Keep your wits about you as the very walls shift in the torchlight…it’s time to drop into the dungeon!
The Dungeon Drop Board Gameis a lightweight dungeon crawler for 1-4 players, featuring a novel spatial element that assures no two games could possibly be the same. At the start of each game, cubes of varying colours, which represent both loot and monsters in the dungeon, are dropped onto the table from a height of 6 to 12 inches. This creates a dungeon layout with infinite possibilities. You then use your customised hero to explore the dungeon, use your unique abilities, and ultimately loot a room that won’t kill you!
A drop-style dungeon crawler for 1-4 players, playable in 15 to 20 minutes
Bullet♥︎ merges the fast-paced action of Shoot-em-Up video games with tabletop strategy!
Duel as one of 8 dynamic heroines, or join forces to take on 8 powerful bosses!
In the Bullet Board Game, assume the role of one of Earth’s most powerful Heroines as you settle their disputes with each other through excessive firepower! Use your actions to form Patterns, clear your board of bullets, and assault the opponent! Keep up dealing with the curtain of bullets coming at you each round and be the last Heroine standing to win!
The box contains everything you need to play, and 8 dynamic heroines with special powers that completely change how the game is played! A quick start guide is included to help you dive right in and quickly introduce the game to friends!
The Cosmic Frog Board Game is a game of collection, combat, and theft on a planetary scale. Each player controls a two mile tall, immortal, invulnerable frog-like creature that exists solely to gather terrain from the Shards of Aeth, the fragments of a long-ago shattered world. The First Ones seek to use the lands from the Shards to reconstruct the world of Aeth, and your frogs are their terrain harvesters. Although Cosmic Frog takes place in the Shadows of Malice universe, it is an independent and standalone game.
Return to the mysterious island of Arnak in the Lost Ruins of Arnak Expedition Leaders Expansion!
Give your expedition an edge by choosing one of six unique leaders, each equipped with different abilities, skills, and starting decks that offer different strategies and styles of play for you to explore.
In addition to the leader abilities, which bring a new element of asymmetry to the game, this expansion also contains alternative research tracks that offer even more variety and a bigger challenge, along with new item and artifact cards to create new combos and synergies.
Lost Ruins of Arnak is an award-winning board game that offers a unique combination of worker placement and deckbuilding, while each player attempts to uncover the lost island’s secrets.
The reading is not yet complete. The cards spin a new story, and you are the key. Experience The Circle Undone campaign with all-new player cards, new scenario cards designed to add new surprises and challenges, and a brand new deck of tarot cards that can be used to enhance any campaign or scenario. The Arkham Horror Return to the Circle Undone expansion for Arkham Horror: The Card Game can also store an entire campaign, along with divider cards marked for each encounter set in The Circle Undone cycle.
*Note that this is an expansion and requires a copy of either the Arkham Horror the Card Game Core set or the Arkham Horror Revised Core SetAND a copy of Arkham Horror the Circle Undone Deluxe Expansion are required to play.
Deep within the icy, barren continent of Antarctica lies a secret: one so ancient and profound, it threatens to tear apart our very understanding of the planet we call home. When a professor and his student finally come clean about the truth between the tragedy of their recent expedition into the heart of Antarctica, their warning goes unheeded. And so investigators decide to follow in their footsteps—to venture into the frozen wilds; into deserted, alien cities and across treacherous peaks—and to discover the truth that could end the world as we know it.
In the Arkham Horror LCG Edge of the Earth campaign expansion, one to four investigators embark on a dangerous expedition consisting of anywhere between four and ten scenarios. Who in their team will make it back alive? Who will perish in the icy depths? And what will they discover in the phantasmal depths of their own madness?
*Note that this is an expansion and requires a copy of either the Arkham Horror the Card Game Core set or the Arkham Horror Revised Core Set in order to play.
In the far, uncharted reaches of the Earth, there dwell unspeakable things—ancient nameless beings whose very existence tear at the fabric of reality. But there are those who would stand against such horrors for the good of all humanity…or perhaps for a quick profit.
This expansion introduces five new investigators and a wealth of new player cards and customisation options to the game, including new multi-class cards. Stand toe-to-toe with the toughest of foes as the mechanic, Daniela Reyes; read the stars as the astronomer, Norman Withers; seek out a fortune as the archaeologist, Monterey Jack; fulfill an ultimate destiny as the martial artist, Lily Chen; and wheel and deal as the salesman, Bob Jenkins.
The Arkham Horror LCG Edge of the Earth Investigator Expansion can be used to build or enhance investigator decks for any Arkham Horror: The Card Game scenario or campaign.
*Note that this is an expansion and requires a copy of either the Arkham Horror the Card Game Core set or the Arkham Horror Revised Core Set in order to play.
In the sleepy town of Arkham, Massachusetts, a small band of intrepid investigators seeks to uncover the nature of a sinister menace that threatens humanity. But beware! The arcane realm holds countless terrors, and the investigators must take care to maintain a tenuous grip upon their very sanity, and survive.
For new players that haven’t yet experienced the cooperative investigations and gripping campaigns of Arkham Horror: The Card Game, there’s no better place to start than the Arkham Horror Revised Core Set! With a single copy of the Revised Core Set, players have everything they need to start playing with one to four players—just by picking a pre-built investigator deck and leaping into the first scenario of the Night of the Zealot campaign included in this Core Set. Once they’ve completed those three scenarios, there are plenty of options for choosing their next campaign—the Revised Core Set is fully compatible with all previously released Arkham Horror: The Card Game products.
Whether spearheading surprise attacks on key Republic facilities or pirate raids on innocent worlds, the Trident-class assault ship heralds the arrival of hostile forces, emerging ominously from the seas of stars. Armed with crushing tentacles and capable of operating in space, atmosphere, or the ocean’s depths, these versatile warships present an unorthodox threat that can strike unexpectedly to seize control of nearly any battlefield. Inside you will find multiple new Huge Ship Upgrade cards, Quick Build cards, and several new scenarios for using this craft: Rising Tide, a head-to-head scenario, and Leviathan Hunt, a co-operative scenario where multiple players work together to bring down a single Trident-class assault ship controlled by a simplified Solo System AI deck. The Trident Class Assault Ship X Wing pack includes everything you need to add 1 Trident-class Assault Ship to your game.
Bring one of the most iconic Jedi to your Republic armies with the Grand Master Yoda Commander Expansion for Star Wars: Legion! Yoda has trained generations of Jedi Knights and he brings his skills both as a mentor and with a lightsaber to your armies. Whether he is aiding friendly units or using his mastery of the Ataru form of lightsaber combat, Yoda adds a powerful new option to the Republic’s ranks.
The Star Wars Legion Yoda Expansion adds this legendary Jedi to your Star Wars: Legion collection, beginning with two beautifully detailed, unpainted Grand Master Yoda miniatures that can be assembled in a variety of poses, such as leaping into battle or concentrating while reaching out with the Force. All of Yoda’s skills, including his deep connection to the Force, are laid out on a unit card and his three signature command cards. These substantial powers can be further augmented by eight upgrade cards that grant him new Force powers and ways to command your armies. Finally, this expansion also includes a Republic unit card and an additional command card for the mighty Wookiee Chewbacca, allowing you to use your existing miniature in this faction.
Add a formidable unit of powerful Wookiees to your Star Wars: Legion armies with the Wookiee Warriors Unit Expansion! This tall and commanding species boasts nearly unrivaled physical strength and ferocity, and now both the Galactic Republic and Rebel Alliance can make use of their formidable skills.
The Star Wars Legion Wookiee Warriors Unit Expansion puts six Wookiee Warrior miniatures that can be assembled and used in a variety of ways at your command, including as either a close-range unit carrying ryyk blades and Kashyyk pistols or a unit of Wookiee sharpshooters firing X1 Carbines. No matter how you assemble your miniatures, four upgrade cards invite you to field these units for both the Republic and Rebel factions. Additionally, a miniature representing a Wookiee Chieftain can enter the fight as a Republic commander and a fifth unit card and three command cards let them further influence your strategy. Finally, eight upgrade cards invite you to customise your units with Wookiees carrying an array of weaponry.
The biggest, baddest Sin City ever is here, just in time for fall’s Sin City: A Dame to Kill For! This imposing volume, suitable for home defense, contains all seven of Frank Miller’s landmark Sin City yarns! In these tales of Marv, Dwight, Gail, Miho, Hartigan, Nancy, and the Yellow Bastard, no corner of Basin City is left unturned, and no bloody deed is left undone. Written with unmatched intensity and drawn in the starkest black-and-white imaginable, with blood-red bits of color, among others, the Sin City books make up the greatest crime saga in comics history, and Big Damn Sin City is the best way to rediscover the whole darn shootin’ match!