Though they do not have representation on the Galactic Council, the Minor Species of the galaxy have a keen interest in the outcome of this new conflict. Unable to compete directly with the financial and military capabilities of Galactic Council members, the Minor Species offer their expertise in research, diplomacy, construction, and more, to an ally who will reward them for their service. Perhaps their efforts can tip the conflict toward a new power in the galaxy who could provide more than financial support after the conflict…
With the Eclipse – 2nd Dawn: Minor Species expansion you gain the possibility of forming Diplomatic Relations with Minor Species.
The Eclipse – 2nd Dawn for the Galaxy base game includes ships for six different alien species. Eclipse – 2nd Dawn: Terran Ships adds 18 Terran Ships in each player colour, so everyone can easily see who has chosen to play as Terrans.
108 unpainted ships, consisting of 18 Terran ships in each of the 6 player colours
Rift weapons utilize powerful technology that bypasses Computers and Shields by creating destructive spacetime rifts through enemy Ships. However, spacetime manipulation can be unpredictable: Rift Cannons are known to sometimes backfire, damaging the Ships armed with them.
Eclipse – 2nd Dawn: Rift Cannon introduces new Ship Parts with powerful cannons that may also backfire and damage your own ships.
Eclipse – 2nd Dawn: Galactic Events includes the original four small Eclipse promos, updated for Second Dawn.
The Pulsar, Black Hole, Supernova, and Nebula Sectors are governed by special rules including supernova explosions, movement through time and space, extra Actions, and Subsector divisions. These Sectors are optional and can be included individually or in any combination.
In TheNew 52 ZERO Omnibus, DC Entertainment reveals the origins, secrets and shocking fates of top Super Heroes in 56 special #0 issues starring Superman, Batman, Wonder Woman, The Flash, Green Lantern and more! Now, these issues are collected in a massive hardcover just in time for the holiday season, with stories written and illustrated by top talent including Geoff Johns, Grant Morrison, Jim Lee, Brian Azzarello, Scott Snyder and many more!
The DECEPTICONS have won, the AUTOBOTS are defeated, and the time for conquest is at hand! After finally succeeding in defeating the AUTOBOTS, the DECEPTICONS set about ruling our planet with an iron fist. Their forces invade and control New York City where, before long, they manage to cripple the United States. It’s a war between the armed forces of the United States of America and a giant species of technologically advanced killing machines-a war that suddenly becomes incredibly one-sided! That is, unless the AUTOBOTS can muster their ranks and come to humanity’s aid. But the way things are going on Earth, nothing short of a miracle will save the planet from utter extinction! Answers await in Transformers Omnibus Complete All Hail Megatron.
A new world for the jungle lord! A hunt for his four-legged friend Zabu takes Ka-Zar beyond the Savage Land and into the ancient paradise of Pangea! From shining citadels to the lofty heights of the Aerie, it’s a land filled with newfound friends – and fresh dangers! Caught between bird-people and pterons, will Kevin Plunder meet his end or find new love? Either way, things will soon get complicated between Ka-Zar and Shanna the She-Devil. But Shanna isn’t short of other suitors herself, including… Spider-Man?! And abandon all hope when Ka-Zar faces a twisted version of Dante’s Inferno! This fresh hell comes complete with a Minotaur, Cerberus…and the demonic Belasco! Plus: Alien nightmares, a jungle wedding and tiger tales of Zabu in this complete collection of a series that, like the Savage Land, is a hidden gem!
KA-ZAR the Savage Omnibuscollects KA-ZAR THE SAVAGE #1-34.
Justice League of America Omnibus Vol 1 collects THE BRAVE AND THE BOLD #28-30, JUSTICE LEAGUE OF AMERICA #1-30 and MYSTERY IN SPACE #75! Together, Aquaman, The Flash, Green Lantern, Martian Manhunter and Wonder Woman stand against such rogues as Starro, Despero, Kanjar Ro, and Felix Faust.
When RISING STARS first debuted in 1999, people hailed its fresh take on the superhero mythos, grounding the fantastic in reality. The groundbreaking series by acclaimed writer J. MICHAEL STRACZYNSKI/ (Babylon 5, Amazing Spider-Man, Thor) spawned three spin-off miniseries and has influenced successful TV shows like The 4400 and Heroes.
The Rising Stars Compendium Vol 1 collects RISING STARS #1-24, #0, #1/2, RISING STARS PRELUDE, RISING STARS: BRIGHT, RISING STARS: VOICES OF THE DEAD, & RISING STARS: UNTOUCHABLE.
Presenting the third and final CHEW Smorgasbord, a massive, deluxe hardcover featuring the final 20 issues of the New York Times bestselling, Harvey and multiple Eisner Award-winning series about cops, crooks, cooks, cannibals, and clairvoyants. Enemies are confronted, mysteries are solved, and the body count rises so very, very high.
The CHEW Smorgasbord Edition Volume 3collects CHEW #41-60 in addition to the blockbuster one-shots featuring everybody’s favourite homicidal rooster, WARRIOR CHICKEN POYO, DEMON CHICKEN POYO, and the dual crossover event, CHEW/REVIVAL and REVIVAL/CHEW.
The SWORD The Complete Collection Deluxe HC collects the complete run of THE SWORD in an oversized hardcover and slipcase format. Experience the epic story about a young woman who finds a mysteriously powerful sword that allows her to seek revenge on the three elemental gods who brutally murdered her family.
The Batman Hush Absolute Edition HC is a slipcased edition includes BATMAN #608-619 plus the 2-page origin of Batman, a sketchbook section and more. This epic story features Batman’s deadliest foes and introduces Hush!
The Eisner Award-winning 12-issue series from Grant Morrison and Frank Quitely is now available in Absolute format! The Man of Steel battles Bizarro, Zibarro and more before facing the final revenge of Lex Luthor. The Absolute All Star Superman HC also includes a bonus sketchbook section and more!
Mama Dragon has declared it bedtime and the little baby dragons have to scramble to get their hoards in order quick! But watch out – not everything you grab is going to be shiny gold!
The Baby Dragon Bedtime Card Game is a completely unique experience: a real-time fast action deck building game. It’s perfect for kids eight and up, but is great fun for everyone six to ninety six. Even younger kids can play it with the added turn-based rules.
In the Virtual Reef Diver Card Game, experience the beauty and wonder of the Great Barrier Reef while learning about the dangers this national treasure currently faces, and the solutions data scientists are providing for its defence. Work as a team of citizen scientists on a quest to classify the corals, identify the organisms, and help protect the seventh wonder of the natural world.
The game features fast paced gameplay, beautiful reef imagery and educational content. Sales of this game directly contribute towards future print runs of this game as it is a not for profit.
Virtual Reef Diver is based on an Australian Government-funded citizen science website, where people can go to play a digital version and contribute useful data to scientists across Australia and across the world! You can check it out here – https://acems.org.au/games
You can also participate directly in the study here.
Whether for teaching, learning or just for fun, Virtual Reef Diver has plenty to offer everyone.
The Xenohunters Board Game, welcome to the 36th century.
Humanity lives in station colonies throughout the galactic rim, and have enjoyed a golden age of peace built on eons of conquest and annexation.
However, ships and colonies are going dark and have become uncontactable.
The galactic council has expended their military forces to no avail – they need to call on the best.
You, the Xenohunters, have been summoned as the elite mercenary crew who live on the edge of the law to investigate the stations. You know very well: this is another outbreak of flesh-eating Xenos, creatures that harvest living flesh to birth monsters.
In the Animal Empire Card Game, you will capture kingdoms, build armies, and conquer the world in this intense medieval anthropomorphic card game from Half-Monster Games.
As one of the Animal Monarchs, you gain an army to deploy to a vast undiscovered world of kingdoms ready to be brought into your Empire. The other players are attempting to build their empires too, watch out, as friends can become enemies and vice versa in the blink of an eye.
Each Army has one of four special abilities relating to their species, as well, so the strategic depth of the game gets richer every time you play.
Explore a rich world with lore, secrets, alliances, battle, betrayal, and conquer your friends to make them fight for your side as Vassals.
Be wary though: conquered Vassals still control their own Kingdoms and Armies, and can rebel against you at any time. You can punish and reward your subjugated underlings by taking or giving kingdoms, but this takes up valuable actions… how will you rule?
Put your strategic, diplomatic, and command skills to the ultimate test in Animal Empire: Conquer or be Conquered!
In Trust Me Im a Superhero! you’re a rag-tag group of super-ish heroes who have been left to deal with the cities’ minor disturbances now that all the major stuff has been cleaned up. Your Director handles Calls for Help to the superhero helpline, and it is up to you to best deal with anything that pops up…
With customisable card deck options geared towards all ages, Trust Me, I’m A Super Hero is the perfect wild party game or family-friendly game night addition. The rules and concept are easy-to-understand and entertaining for gamers of all experience levels.
Our expansion options allow you to tune the game towards your group’s particular tastes (be they naughty or nice). The player count covers even the largest game groups but plays excellently with just a couple of friends. If you’re wanting a game that’ll have you rolling on the floor laughing for 30-60mins, Trust Me I’m a Superhero is for you!
Trust Me I’m a Doctoris a hilarious card game that lets you become an old time doctor, treating serious medieval maladies with some VERY questionable cures. These are REAL Ailments and Cures found in medical textbooks and journals.
Players draw gross Ailments and horrifying Cures, then attempt to cure their patient by suggesting various outdated cures, aiming to match symbols on the cards and back up their combination with lots of verbal jousting.
The first doctor to be chosen thrice wins, and if everyone is sufficiently grossed out this is a bonus!
This party game encourages interaction with your friends.
So what are you waiting for? This game was backed by over 900 potential surgeons on Kickstarter. Add us to your cart, we’re positive you’ll be prescribing Leeches in no time.
Ragryl is the oldest of the Brawl creators, steeped in ancient lore and old magics. Hailed as one of the finest minds throughout time, he is most closely aligned to the Creation aspect of the Three Cores.
Esmae’s looming statue shows her mastery of magic, casting her gaze over the arena, reaching into every possible and conceivable future to determine what should come to pass. Floating above the symbol of Manipulation, Esmae radiates confidence and power as she presides over the Super Brawl!
Garnet stands proudly in the centre of the arena, challenging Champions of the Brawl to step into the ‘danger zone’ of the Destruction area, where the elements of Destruction are his to command.
The Super Fantasy Brawl The Wizards Statues Terrain Pack Expansion contains:
Upgrade your SFB experience with five, high-quality, stitched neoprene mats in the Super Fantasy Brawl Neoprene Kit Expansion.
When combined with the Core box, it will allow for two games to be played at once from one Core set, as well as having enough neoprene for one 2v2 game. This high quality neoprene set will protect your cards from wear, while adding a nice touch to your table.
In the Super Fantasy Brawl Hot Trick Expansion, It’s a world of tricksters after all! Because sometimes playing a Hot Trick at your opponent can prove to be more powerful than the more devastating blow!
Jacques Le Beau, This duelist Musketeer, the Jack of Hearts, knows Gold’arr well! He will use his cores to boost the effects on his cards, but he can also deal raw damage. Don’t let his looks trick you!
Nikkit, the Sly, is not one, not two, but three mischievous goblins! They’re slow and heavy, they jump around, and their powers are unique, just like themselves!
What she lacks in height, she gains in nimbleness. You will never be ready for the devastating attack dealt by the daggers of Lil’y, the Legendary Thief! Don’t trust what you cannot see, they say!
In the Super Fantasy Brawl Mental Might Expansion, sometimes it’s not brute strength that will win a fight, it is the power of the mind. And these Mental Might Champions are here to cover this need exactly!
Izabella, the Fateweaver, joins the fight promising that the wheels of fate will change, just the same way as the wheels of her wheelchair spin. Whether it is positioning or power that you need, she will grant it to you.
Al’Kemi, The Wishmaker, a one of a kind Djinn Champion, is a master of turning an enemy strength into a deadly weakness. Your wish is his command!
Xinshén, The Kinetic Kitty, a psychic monk, needs no other weapons than her discipline and her fists. Either with her Panther reflexes or with the power of her mind, she can control Space and Time!
Through the countless wars that have engulfed history, Fabulosa has suffered the most. Eventually nature had to fight back. Adored by his friends, and feared by his enemies, Taze built his life on triumph after bloody triumph.
Loralei, once the nesting spirit of a druidic grove, kept the world in balance.
Protector of the lost, Nevamor became an avenging shade that preyed upon those who would prey on others.
They are the Force of Nature. See what they have in store in the Super Fantasy Brawl Force of Nature Expansion.
What is The Art of War if not about military strategy and thought? Meet the schemers and strategists of the Super Fantasy Brawl Art of War expansion!
Ko’ Lel, the Jungle Typhoon, armed with her deadly blowpipe, her combination of skill, speed, and tactical knowledge was believed to have saved thousands of her people and bring fear to the forests.
Akhet the Skylord, Light of Creation. Akhet has led the charge in any battle he was a part of, breaking the enemy with his tireless ferocity, but his true potential lies in his ability to support your other Champions.
Sulka, The Poisoned Mind, is a master of disrupting her enemies in a sophisticated way: by applying Manipulation magic through her signature hairpins.
Super Fantasy Brawl is a fun, fast-paced competitive miniatures board game.
Players select a team of three champions and combine their unique action cards to create a synergistic action deck. The game is faction-free, so players have their choice of any combination of champions they wish.
The Terraforming Mars Dual Layer Player Boards are made of 2 cardboard layers for a total thickness of 3 mm. The top layer is punched out so that it leaves space for your production parameter cubes and resource cubes. This helps keep them in place, even when you accidentally bump the table. The new design also has spaces to signify 10 and 20 production, a feature requested by a lot of our fans. We’ve made sure the player boards remain the same size, so that it doesn’t take more space on the table, but upgraded the graphical design to make it stand out more.
Sold in sets of 5. If you add 1 set to your cart, you will get 5 boards.
*note this is a component upgrade for the Terraforming Mars Board Game. A copy of Terraforming Mars is required in order to play.
In The Quacks of Quedlinburg Board Game, each of the player charlatans (‘Quacksalber’ in German) makes their own secret brew, drawing ingredients from the shared supply bag to do this. Take care with what you draw, though, for a pinch too many peas will spoil the whole mixture. If you stop in time to cook only the small portion you have, maybe you can then use the income you earn from selling this creation to buy more valuable ingredients in the future, making your next potion even better to bring in many points.
The Quacks of Quedlinburg Herb Witches Expansion allows up to five players to compete at the same time, with this expansion also including more ingredient books, a new ‘fool’s herb’, and the introduction of herbal witches to add more variety.