Weight | 0.08 kg |
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Dimensions | 15 × 11 × 3 cm |
Publisher | |
Designer | |
Players | |
Minimum Suggested Age | 12 |
Average Play Time | 120 - 240 minutes |
BGG Complexity | 4.40 |
Expansion | Yes |
Download Rulebook | |
Extra Items |
Warhammer 40K Orks Big Mek
$86.00 Original price was: $86.00.$76.40Current price is: $76.40.
Availability: Only 2 left in stock
Big Meks are the most ingenious inventors of Ork-kind, who build all sorts of powerful weapons and bizarre devices. They readily bring their favourite contraptions into battle to test them out, even donning self-made bionik exoskeletons to help them carry the biggest gadgets possible. So equipped, a Big Mek can unleash mechanical violence and blasts of energy, or wrenches open warp tunnels through which he and his followers pile into the fight..
The Warhammer 40K Orks Big Mek multipart plastic kit builds one Big Mek, an imposing Ork engineer absolutely covered with mechanical gubbins. This bionik brute is fitted with a teleporting shokk-boosta harness, and laden with kustom weaponry. The kit includes two weapon options for each ‘arm’ of the suit – the shooty side can take either a kustom mega-blasta or a traktor blasta, while the krumpin’ side can wield a power klaw or a drilla. You’ll also find two distinct head options, meaning you can build different Big Meks to tend to your teknologikal needs.
This kit contains 32 plastic components, and a Citadel 50mm Round base.
This kit comes unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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